Prim's Algorithm
Prim's algorithm computes the minimum spanning tree (MST) of a connected, undirected graph with weighted edges. Starting with an arbitrary vertex, the algorithm iteratively selects the edge with the smallest weight that connects a vertex in the tree to a vertex outside the tree, adding it to the MST.
The algorithm's worst-case time complexity is O(∣E∣log∣V∣).
Unlike Kruskal's algorithm, Prim's algorithm works efficiently on dense graphs. A limitation is that it requires the graph to be connected and does not handle disconnected graphs or graphs with negative-weight cycles.
Prim's MST is often used in network design, such as electrical wiring and telecommunications.
Syntax
template <typename V, typename E>
[[nodiscard]] std::optional<std::vector<edge_id_t> > prim_minimum_spanning_tree(
const graph<V, E, graph_type::UNDIRECTED>& graph, vertex_id_t start_vertex);
- graph The undirected graph for which we want to compute the MST.
- start_vertex The vertex ID which should be the root of the MST.
- return Returns a vector of edges that form MST if the graph is connected, otherwise returns an empty optional.